Thanks for all your suggestions on Part I. For you who have been following
the story, here's what I did this time:
rgbft <0.8, 0.85, 0.8, 0.75, 0.15>
I just fiddled with f and t until it looked okay. The bathroom light
(fluorescent) used a higher t value (something like 0.25). no_shadow looked
too unreal, and I didn't want to jack with media since the final product
will be an animation (walk-thru). What do you think? BTW, I'm kinda proud
of the carpet texture.
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